Automatic Player Barrel Assembly Machine – 3D Model SolidWorks

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This equipment is mainly developed for the pop-up barrel of player figures in the player factory. Due to the product size limitation, manual assembly is limited and the speed is slow. The development of automated machines improves production efficiency. Due to the large size of the base, the cost of making a vibration plate is high, so manual loading is adopted. The other accessories are automatically loaded, and the production cycle is 1.5s/pcs. The equipment mainly consists of 6 workstations composed of 6 workstations. The first workstation is for base loading, which is completed manually, and the three products are universal fixtures; the second workstation is for male buckle loading, vibration plate feeding, material distribution mechanism distribution, and the robot loads the material into the base; the third workstation is for spring loading, and the loading method is the same as the second workstation; the fourth workstation is for female buckle loading, and the loading method is the same as the second workstation. At the same time as the loading, the bottom assembly mechanism lifts the male buckle and installs it into the female buckle; the fifth workstation is for product unloading, and the unloading robot clamps the product and puts it into the unloading hole; the sixth workstation detects whether the fixture is empty for the next cycle.

Specification: Automatic Player Barrel Assembly Machine – 3D Model SolidWorks

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Automatic Player Barrel Assembly Machine – 3D Model SolidWorks
Automatic Player Barrel Assembly Machine – 3D Model SolidWorks
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